A King’s Journey is a 2D turn based game with various mechanics using randomness. A submission for the GMTK 2022 GameJam.
Play A King’s Journey on Itch.io
Description: A short 2D turn based game with randomness in various mechanics.
Duration: Made in 48 Hours - July, 2022
GameJam: Game Makers Tool Kit 2022
Team Size: 2
Engine: Unity Engine
Scripting Language: C#
Platform: PC Windows
My Role: Game Developer & Programmer
Tasks that were accomplished
Publishing the game on to Itch.Io platform.
Programmed the turn based system that includes actions for the player and enemy to make during thier turns.
I designed and programmed a randomness system in the game, which allows different values of healing, damage or gold gain depending on what the player rolls.
Created the level layout for each battle as well as the merchant level.
I created a currency system to gain gold after each battle and a way to spend gold at the merchant level.
Designed and implemented the UI menus and functionality.
Created and designed 4 enemy types in the game.
Made a action system for attacking and a special ability system that the player can use a specific number of times.
Created a save system for the game so currency, health and ability points are persisten throughout levels.
Game Screenshots
Gameplay Video
This is gameplay from the game where the main draw is that every attack, healing, ability, and gold reward is all randomised.